Skill: Kinect, Max/Msp, Max for Live, Ableton, Live Object Models, Fabrication
Time: 14 weeks in Spring 2020.
We are surrounded by sounds everyday. How might we interpret our daily sounds in different ways?
This project is a human-size installation which is divided into four sections as below.
I would love to install this human-scale project in a museum with four speakers at each corner. In this way, users can detect the changes based on their movements immediately.
Special thanks to Luisa Pereira .
Addressing identity issues in society through 100 days of exploring on Spark AR platform.
Skills: Spark AR, Blender, and Unity
A virtual experience that invites people to relive, rethink, and reflect their responses/ their change of behaviors towards the toilet paper mania during COVID-19.
Skills: Blender and Unity
Talk about your feelings to get through hard times.
Tools: Front-End,Javascript, HTML5, CSS, Github, Heroku, p5.js, p5.speech
An interactive music installation that reinterprets the daily mundane sounds.
Skills: Kinect, Max/Msp, Max for Live, Ableton, Composing
A light visualization of historical rain data of cities around the globe.
Skills: Arduino, Wifi, HTTP request, JSON parsing, API
An audiovisual performance echoing the feeling of voidness and the draining of energy while living through the COVID-19.
Created under 6 hours for PerformaJam LIVE - CultureHub and Adjacent Jounral.
A personal Apple watch band that keeps you warm in the cold.
Skills: Design Research, Market Analysis, Fabrication, Art Direction
A website offers food options based on user emotions.
Tools: HTML5, CSS, Javascript, Node.js, Database, MongoDB, Github, Heroku
An interactive game to learn recipes visually.
Skills: Fabrication, Physical Computing, Creative Coding
An interactive video sculpture exploring the relationships between humans and phones.
Tools: Arduino, Sprite, Projector, Laser-Cutter, After Effects, Premiere, Illustrator
An interactive video sculpture that exposes the systems of the Internet in real-time.
Skills: Projection mapping, MadMapper, Processing, Syphon Recorder, Real-Time Performance