Work Experiments About Classes

Forest of Sounds - Interactive Music Installation

An interactive music installation that reinterprets the daily mundane sounds.

Highlights

Skill: Kinect, Max/Msp, Max for Live, Ableton, Live Object Models, Fabrication

Time: 14 weeks in Spring 2020.

Concept

We are surrounded by sounds everyday. How might we interpret our daily sounds in different ways?

Project Description

This project is a human-size installation which is divided into four sections as below.

Development

Physical Prototype

Schematics

Drum kits made by daily sounds

Refinement and Testing


Moving forward

I would love to install this human-scale project in a museum with four speakers at each corner. In this way, users can detect the changes based on their movements immediately.

Special thanks to Luisa Pereira .

AR, 3D Model, 100 days

Extensions of Ourselves - AR Filters

Addressing identity issues in society through 100 days of exploring on Spark AR platform.

Skills: Spark AR, Blender, and Unity

Interactive VR Experience

Toilet Paper Mania - Immersive VR Museum

A virtual experience that invites people to relive, rethink, and reflect their responses/ their change of behaviors towards the toilet paper mania during COVID-19.

Skills: Blender and Unity

UX, UI, Web

Audio Diary - Front-End Web

Talk about your feelings to get through hard times.

Tools: Front-End,Javascript, HTML5, CSS, Github, Heroku, p5.js, p5.speech

Interactive Exhibition, Generative Music

Forest of Sounds - Interactive Music Exhibition

An interactive music installation that reinterprets the daily mundane sounds.

Skills: Kinect, Max/Msp, Max for Live, Ableton, Composing

Installation

Dance of the Rain - Light Visualization

A light visualization of historical rain data of cities around the globe.

Skills: Arduino, Wifi, HTTP request, JSON parsing, API

Live Performance, Music, Art

A Day, Any Day, Everyday - Live Performance

An audiovisual performance echoing the feeling of voidness and the draining of energy while living through the COVID-19.

Created under 6 hours for PerformaJam LIVE - CultureHub and Adjacent Jounral.

Product Design, Wearable Tech

Zeal - Product Design

A personal Apple watch band that keeps you warm in the cold.

Skills: Design Research, Market Analysis, Fabrication, Art Direction

UX, UI, Interaction Design, Fullstack Web

Mood for Food - Fullstack Web

A website offers food options based on user emotions.

Tools: HTML5, CSS, Javascript, Node.js, Database, MongoDB, Github, Heroku

UX, UI, Interaction Design, & Product Design

Authentic or Not - Interactive Cooking Game

An interactive game to learn recipes visually.

Skills: Fabrication, Physical Computing, Creative Coding

Experience Design & Interaction Design

Double Date - Video Sculpture

An interactive video sculpture exploring the relationships between humans and phones.

Tools: Arduino, Sprite, Projector, Laser-Cutter, After Effects, Premiere, Illustrator

Experience, Interaction Design, & Performance

All Connecting - Video Sculpture

An interactive video sculpture that exposes the systems of the Internet in real-time.

Skills: Projection mapping, MadMapper, Processing, Syphon Recorder, Real-Time Performance